Changelog
Note that not all releases may appear here, and some releases will only include changes for PSM, the Builder or the Sicario engine.
v0.2.0
PSM:
- Running PSM manually will now prompt before closing so you can see the output
- Adds support for checking the engine version of presets before running
- Only replaces DB_Aircraft if actually required
- Prevents missing unpacked files from failing build
Sicario Engine:
- Adds support for specifying value ranges in
modifyPropertyValue
- Adds support for type loader parameters
- Adds new struct match fragment
- Adds
BoolProperty
support toarrayPropertyValue
- Correctly load and write
umap
files - Adds support for partial modifications with
arrayPropertyValue
Sicario Builder:
- Includes engine version with built presets for PSM compatibility
- Cleaner (and smaller) preset files by trimming out unused properties
v0.1.3
- Fix GOG game detection
- Internal refactoring for merge components and reports
v0.1.2
- Improve fallback behaviour when game not located correctly
v0.1.1
- Fix custom skin slot detection
Last modified
September 11, 2021
: Updates for v0.2.0; (460f3a8)