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48 Available Mods
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Evolution of MinecrackTyler's Nyoom to Project Sicario. Now even more ridiculously heavy on the nyoom.
Port of MinecrackTyler's AWfAP to Project Sicario. Adds every weapon to every slot on every aircraft.
Disabled cockpit view sway for all aircraft
Allows the STDM to fire as many missiles as you have hardpoints, as well as multilock like an MLAA
Modifies the STDM to fire as many missiles as you have hardpoints
Disables Prez in all aircraft, including two seaters
Port of MinecrackTyler's Prez Everywhere System to Project Sicario. Enables Prez's voice lines in all aircraft.
Changes the main menu Settings and Credits buttons to be the full size like Campaign/Conquest.
Enables all aircraft to hover like the Accipiter.
Gives all gunpods the fire rate of a better than average musket.
Replaces all aircraft's loadouts (except the PW) with the fixed MGP-HGP-CGP-RG loadout from the SP-34R
Adds AA weapons to the third slot of the Chimera and tweaks a few others. Not balanced, but fun.
Adds STDMs to all slots for the F/E-18 and enables multiple STDMs
Adds MLAA-3's to all slots for the F/S-15
Adds a new ACG-01X that improves the ACG-01 to more closely (but not exactly) match the VX-23's stats.
Adds a new overpowered F/C-16 variant with superweapon-rivalling stats.
Adds a new OP.37: a comically overpowered superweapon variant of the Sk.37.
Removes fixed loadouts for aircraft.
Adds a new MSTM weapon: multiple-fire STDMs. Only available in modded loadouts.
Gives the Chimera a *fixed* all-EUFB loadout. This WILL bring your game to a standstill.
Adds a new hybrid Eagle that looks like the F/C-15 but has the F/S-15's stats
Adds a new fixed-loadout variant of the T-21 to test your railgun skills
Compatibility patch for Epsilon's All Planes are Two-Seaters mod. Make sure you use the right file from that mod.
Compatibility patch for Tyler's abomination (F22.5/Twin Eagle)
Compatibility patch for the stats and loadouts in the ACG-01 -Apostle- mod
Removes the cordium engine requirements in Conquest
Dramatically reduce (or increase) the cost of hiring allies in Conquest
Significantly boost payouts from all campaign missions
Increases progression speed from the campaign missions
Smoothes (and slows) progression speed from the campaign missions
Increases (or decreases) the agility of almost all NPC aircraft
Increases (or decreases) the speed of NPC aircraft
Massively increases (or reduces) all NPC's base health.
Increases (or decreases) the speed of almost all NPC aircraft
Increases (or decreases) the health of NPC airships
CherrysDelight's OP Weapons mod ported to Project Sicario. Massively increases ammo of all weapons.
Changes all aircraft to have HGP as a cannon
CherrysDelight's OP Weapons mod ported to Project Sicario. Massively increases the lock-on range of all weapons.
CherrysDelight's OP Weapons mod ported to Project Sicario. Dramatically reduces reload time of all weapons.
CherrysDelight's OP Weapons mod ported to Project Sicario. Allows all weapons to multi-lock to an absurd degree.
CherrysDelight's OP Weapons mod ported to Project Sicario. Unlocks all unreleased and Conquest-only weapons.
Cherry's Delight's Unreleased Missions mod ported to Project Sicario. Unlocks three locked away missions into a playable state.
Cherry's Delight's Unreleased Planes mod ported to Project Sicario. Makes all aircraft available and unlocked.